Creating Items

How to setup items

To create an item that can be used in your scene, firstly you need to create and item inside project folder. Right click anywhere inside your 'Project' window and go "Create/Top Down System/Inventory/Item" and name your newly created item asset accordingly. For the sake of tutorial we will be creating health potion.

After you have created your item asset you need to set it up inside 'Inspector' window. At the top you can choose between "Item" and "Spell Scroll" and selecting one or another will give you more or less options in the inspector. Since we are making Health Potion we will leave it at "Item".

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